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    | Advanced
    Software Engineering – Course Syllabus Spring 2019 Lecture time and place:
    Wednesday 10:30 – 11:45 (Room 211-2, Electronic Information Building),
    Friday 10:00 – 11:15 (Room 211-2, Electronic Information Building) Course Code:
    CSE7209-00, major selection, 3 credits |  Last Updated: 2019/03/01   
  
   
    | This course introduces advanced concepts and their
    application in software modeling and construction for enabling high quality
    software engineering in the real world. It provides a mix of both
    theoretical and practical components to help design and construct
    scalable and usable computing applications. |      
  
   
    | This course builds upon the basic concepts of Software
    Engineering and provides a graduate level upgradation of the contents to
    provide an in-depth understanding on concepts, features, and technologies
    such as various software processes, planned and agile software development
    paradigms, requirements engineering, system modeling at various
    abstractions, designing and developing sound architectural designs, testing
    mechanism for validation and verification of software, and principles
    supporting software reusability. The theoretical contents are supplemented
    by stage-wise application of the software engineering principles for
    solving a real world problem and building a prototype application. |      
  
   
    | The prerequisite for this graduate level course is the
    undergraduate level software engineering course for the theoretical
    component and familiarity to programming languages (such as Python, Java,
    PHP, C++, Ruby, or others) for implementing the Term project. |      
  
   
    | 
 | Main Textbook -         Software Engineering, 9th Edition -         Ian Sommerville -         Addison-Wesley Publishing Company -         United States -         ISBN:978-0-13-703515-1 -         2010  |      
  
   
    | Name | Department | Position |  
    | Sungyoung Lee | Computer Science
    and Engineering, Kyung Hee University, Korea | Professor |        
  
   
    | Please send an email for scheduling
    an appointment. In case of emergency, you may also call the professor using
    the number given above. |    
  
   
    | 7. Lecture Plan
    and MooC Videos |    
  
   
    | No | Lecture
    Subjects & Contetns | MooC |  
    | 1 | Chapter 1 – Introduction Introduces the
    basic concepts of software engineering and provides the mechanism for
    effectively differentiating between the software engineering process,
    product, and type of product. | SHOW |  
    | 2 | Chapter 2 – Software Processes. Examines the
    concepts and differences between various software processes. Topics which
    are covered in this lecture include software process models, process
    activities, coping with change and process improvement. |  
    | 3 | Chapter 3 – Agile Software Development Explains the
    details of agile software development that comprises of various approaches
    to manage change in software development. 
    Also discusses the mechanism for effectively managing the projects that
    are developed under the umbrella of agile methodology. Also examines the
    impact of agile software development methodology on a large scale software
    system. | SHOW
     |  
    | 4 | Chapter 4 – Requirements Engineering Discusses
    software requirements and explains the processes involved in discovering and
    documenting Software requirements. The key idea is to understand the
    concepts of user and system requirements, and the differences between
    functional and non- functional software requirements. | SHOW |  
    | 5 | Chapter 5 – System Modeling Introduces the
    various modeling activities supporting the design process and providing an
    illustrative medium for creating a bridge between the client and the
    software engineer. In particular it focuses on UML diagrams and their
    benefits, and introduces Model-driven engineering. | SHOW |  
    | 6 | Chapter 6- Architectural Design Covers the ideas
    related to the architectural design such as architectural design decision
    along with architectural view and the patterns of designed architecture.
    Also relates the theoretical components to practical ones by showcasing example
    architectures related to various real world applications. | SHOW |  
    | 7 | Chapter 7-  Design and Implementation Investigates and
    examines the principles of design and implementation in Software
    Engineering. With an emphasis on realizing the UML design process, it also
    covers the details of design patterns and open source development. | SHOW |  
    | 8 | Chapter 8- Software Testing Provides an
    in-depth look at the various approaches and tools that can help the
    software engineer to test the stability, accuracy, and quality of software.
    Sub topics, such as development testing, Test-driven development, release
    testing, and user testing are a part of this topic. | SHOW |  
    | 9 | Chapter 9- Software Evolution Identifies the
    details of software evolution process, which is ubiquitous and found
    everywhere including but not limited to medicines, automobiles, lifestyle,
    information technology, so on and so forth. Introduces the detailed
    concepts of an information technology era, where software is considered as
    a backbone for any infrastructure. | SHOW |  
    | 10 | Chapter 16 - Software Reuse  Introduces the concepts
    underlying software reuse and covers various topics under the umbrella of
    software reuse, such as understanding the benefits and problems of reuse
    when developing new systems. Also discusses various application frameworks
    and provides the mechanisms for extending the application frameworks. | SHOW |  
    | 11 | Mining Minds Project MooC
    Link Exemplifies the
    theoretical concepts covered in class by introducing a practical,
    real-world, large scale application in the domain of Wellness Management
    and Monitoring. | SHOW |    
  
   
    | 8. Supplementary
    Lecture Material |    
  
   
    | No. | Lecture Subject | M (PDF) |  
    | 1 | UML Software
    Models | DOWN |      
  
   
    | No | Lecture Subject | Material (PDF) |  
    | 1 | Chapter 1 – Introduction | DOWN |  
    | 2 | Chapter 2 – Software Processes. | DOWN |  
    | 3 | Chapter 3 – Agile Software Development | DOWN  |  
    | 4 | Chapter 4 –
    Requirements Engineering | DOWN |  
    | 5 | Chapter 5 – System Modeling | DOWN |  
    | 6 | Chapter 6- Architectural Design | DOWN |  
    | 7 | Chapter 7-  Design and Implementation | DOWN |  
    | 8 | Chapter 8- Software Testing | DOWN |  
    | 9 | Chapter 9- Software Evolution | DOWN  |  
    | 10 | Chapter 16 - Software Reuse  | DOWN  |    
  
   
    | 10. Original Text-book
    Resources |    
  
   
    | No | Lecture
    Subject | Material (PDF) |  
    | 1 | Text-book Chapter 1 -
    Introduction | DOWN |  
    | 2 | Text-book Chapter 2 – Software Processes. | DOWN |  
    | 3 | Text-book Chapter 3 – Agile Software Development | DOWN  |  
    | 4 | Text-book Chapter 4 – Requirements Engineering | DOWN |  
    | 5 | Text-book Chapter 5 – System Modeling | DOWN |  
    | 6 | Text-book Chapter 6- Architectural Design | DOWN |  
    | 7 | Text-book Chapter 7-  Design and Implementation | DOWN |  
    | 8 | Text-book Chapter 8- Software Testing | DOWN |  
    | 9 | Text-book Chapter 9- Software Evolution | DOWN  |  
    | 10 | Text-book Chapter 16 - Software Reuse  | DOWN |    
  
   
    | 11. Term Project
    Resources |    
  
   
    | No | Lecture
    Subject | Material (PDF) |  
    | 1 | Practice Lecture Chapter 1 – Writing Use Cases (Presentation &
    Text-book) | DOWN DOWN |  
    | 2 | Mining Minds Project
    Overview | DOWN |      
  
   
    | Name | Department | Position |  
    | Bilal Hafiz Syed
    Muhammmad | Computer Science
    and Engineering, Kyung Hee University, Korea | PhD Candidate |    
  
   
    | TEL | FTP URL | E-mail | OFFICE |  
    | 010-4931-8881 | - | bilalrizvi@oslab.khu.ac.kr | Electronic
    Information College building 350 |     
 |